changeState(Context *context, StateBaseType *newState) | sttcl::State< StateImpl, StateMachineImpl, IState > | inlineprotected |
changeState(StateMachineContext *context, StateBaseType *newState) | sttcl::State< StateImpl, StateMachineImpl, IState > | inlineprotected |
changeStateImpl(Context *context, StateBase< StateMachineImpl, IState > *newState) | sttcl::StateBase< StateMachineImpl, IState > | inline |
changeStateImpl(StateMachineContext *context, StateBase< StateMachineImpl, IState > *newState) | sttcl::StateBase< StateMachineImpl, IState > | inline |
checkDirectTransitionImpl(Context *context, bool &finalize, StateBaseType *&nextState) | sttcl::State< StateImpl, StateMachineImpl, IState > | inline |
Context typedef | sttcl::State< StateImpl, StateMachineImpl, IState > | |
doAction | sttcl::State< StateImpl, StateMachineImpl, IState > | protected |
endDoImpl(Context *context) | sttcl::State< StateImpl, StateMachineImpl, IState > | inline |
entryImpl(Context *context) | sttcl::State< StateImpl, StateMachineImpl, IState > | inline |
exitImpl(Context *context) | sttcl::State< StateImpl, StateMachineImpl, IState > | inline |
finalizeSubStateMachinesImpl(bool recursive) | sttcl::State< StateImpl, StateMachineImpl, IState > | inline |
Implementation typedef | sttcl::State< StateImpl, StateMachineImpl, IState > | |
initSubStateMachinesImpl(bool recursive) | sttcl::State< StateImpl, StateMachineImpl, IState > | inline |
startDoImpl(Context *context) | sttcl::State< StateImpl, StateMachineImpl, IState > | inline |
State(StateDoAction argDoAction=0) | sttcl::State< StateImpl, StateMachineImpl, IState > | inlineprotected |
StateBase() | sttcl::StateBase< StateMachineImpl, IState > | inlineprotected |
StateBaseType typedef | sttcl::State< StateImpl, StateMachineImpl, IState > | |
StateDoAction typedef | sttcl::State< StateImpl, StateMachineImpl, IState > | |
StateInterface typedef | sttcl::StateBase< StateMachineImpl, IState > | |
~State() | sttcl::State< StateImpl, StateMachineImpl, IState > | inlineprotectedvirtual |
~StateBase() | sttcl::StateBase< StateMachineImpl, IState > | inlineprotectedvirtual |